Drehe das Dreieck um D

Drehe das Dreieck um E

Drehe das Dreieck um F

Dreieck anzeigen

Dreieck anzeigen

Dreieck anzeigen

h_b anzeigen

h_a anzeigen

h_c anzeigen

A = (4.76, 8.3)
B = (0.52, 4.3)
C = (5.64, 4.32)
Vieleck1, c, a, b = Polygon(A, B, C)
D = Midpoint(C, B)
α = 0 rad (slider from 0 to 3.141592653589793, step 0.017453292519943295)
A' = Rotate(A, α, D)
B' = Rotate(B, α, D)
C' = Rotate(C, α, D)
Vieleck1', c', a', b' = Polygon(A', B', C')
E = Midpoint(C, A)
F = Midpoint(A, B)
β = 0 rad (slider from 0 to 3.141592653589793, step 0.017453292519943295)
A'_1 = Rotate(A, β, E)
B'_1 = Rotate(B, β, E)
C'_1 = Rotate(C, β, E)
Vieleck1'_1, c'_1, a'_1, b'_1 = Polygon(A'_1, B'_1, C'_1)
γ = 0 rad (slider from 0 to 3.141592653589793, step 0.017453292519943295)
A'_2 = Rotate(A, γ, F)
B'_2 = Rotate(B, γ, F)
C'_2 = Rotate(C, γ, F)
Vieleck1'_2, c'_2, a'_2, b'_2 = Polygon(A'_2, B'_2, C'_2)
d = true
e = false
f = false
g = OrthogonalLine(A, a)
h = OrthogonalLine(B, b)
i = OrthogonalLine(C, c)
G = Intersect(c, i)
H = Intersect(a, g)
I = Intersect(b, h)
h_b = Segment(B, I)
h_c = Segment(C, G)
h_a = Segment(A, H)
j = false
k = false
l = false