skp_abi2007
Author: Andreas Brinken

Schritt 2

Schritt 3

Schritt 1

\vec{MP} \cdot \vec{MQ}=\left( \begin{array}{} 1 \2 \end{array} \right) \cdot \left( \begin{array}{} -2 \1 \end{array} \right)=0

\vec{OP}=\left( \begin{array} {}1 \2 \end{array} \right) \;  \;  \;  \; \vec{OQ}=\left( \begin{array} {}-2 \1 \end{array} \right)

\vec{MP}=\left( \begin{array}{} 1 \2 \end{array} \right) \;  \;  \;  \; \vec{MQ}=\left( \begin{array}{} -2 \1 \end{array} \right)

Klicke auf das Achsensymbol, um das
Koordinatenkreuz anzuzeigen.

M = (0, 0)
B = (1, 0)
A = (-1, 0)
C = (-1, 2)
P = (1, 2)
Q = (-2, 1)
a = Segment(Q, M)
poly1, b, a_1, c = Polygon(A, C, B)
D = (-3, 0)
E = (-3, 2)
F = (3, 2)
G = (1, 4)
d = Segment(C, G)
e = Segment(G, F)
f = Segment(B, F)
g = Segment(D, E)
h = Segment(C, E)
i = Segment(D, A)
j = Segment(P, M)
α = Angle(B, A, C)
AA1 = (-4, 6)
MM1_1: (x(AA1) + 0.5, y(AA1))
EE1: (x(AA1) + 1, y(AA1))
k = Segment(AA1, EE1)
MM1 = Point(k)
l = Segment(AA1, MM1_1)
m = Segment(MM1_1, EE1)
AA2: (x(AA1) + 3, y(AA1))
MM2_1: (x(AA1) + 3.5, y(AA1))
EE2: (x(AA1) + 4, y(AA1))
AA3: (x(AA1) + 6, y(AA1))
MM3_1: (x(AA1) + 6.5, y(AA1))
EE3: (x(AA1) + 7, y(AA1))
n = Segment(AA2, EE2)
p = Segment(AA3, EE3)
MM2 = Point(n)
MM3 = Point(p)
q = Segment(AA2, MM2_1)
r = Segment(AA3, MM3_1)
s = Segment(MM2_1, EE2)
t = Segment(MM3_1, EE3)