Quiz : Le jeu de la mort

Quiz : Le jeu de la mort

text/html jm-quiz.html — 65 KB

Dateiinhalt

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       <html xmlns="http://www.w3.org/1999/xhtml"
             xml:lang="en"><head><meta name="author" content="Created with Hot Potatoes by Half-Baked Software, registered to Richard Nisius."></meta><meta name="keywords" content="Hot Potatoes, Hot Potatoes, Half-Baked Software, Windows, University of Victoria"></meta>

<link rel="schema.DC" href="http://purl.org/dc/elements/1.1/" />
<meta name="DC:Creator" content="Richard Nisius" />
<meta name="DC:Title" content="Quiz : Le jeu de la mort" />


<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> 

<title>
Quiz : Le jeu de la mort
</title>

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div.ShortAnswer{
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.FuncButtonUp {
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a{
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		}
		if (NList[i].id.indexOf('Chk') > -1){
			NList[i].checked = '';
		}
	}
}

//EXTENSION TO ARRAY OBJECT
function Array_IndexOf(Input){
	var Result = -1;
	for (var i=0; i<this.length; i++){
		if (this[i] == Input){
			Result = i;
		}
	}
	return Result;
}
Array.prototype.indexOf = Array_IndexOf;

//IE HAS RENDERING BUG WITH BOTTOM NAVBAR
function RemoveBottomNavBarForIE(){
	if ((C.ie)&&(document.getElementById('Reading') != null)){
		if (document.getElementById('BottomNavBar') != null){
			document.getElementById('TheBody').removeChild(document.getElementById('BottomNavBar'));
		}
	}
}




//HOTPOTNET-RELATED CODE

var HPNStartTime = (new Date()).getTime();
var SubmissionTimeout = 30000;
var Detail = ''; //Global that is used to submit tracking data

function Finish(){
//If there's a form, fill it out and submit it
	if (document.store != null){
		Frm = document.store;
		Frm.starttime.value = HPNStartTime;
		Frm.endtime.value = (new Date()).getTime();
		Frm.mark.value = Score;
		Frm.detail.value = Detail;
		Frm.submit();
	}
}





//JQUIZ CORE JAVASCRIPT CODE

var CurrQNum = 0;
var CorrectIndicator = ':-)';
var IncorrectIndicator = 'X';
var YourScoreIs = 'Votre score est de:';

//New for 6.2.2.0
var CompletedSoFar = 'Questions compl&#x00E9;t&#x00E9;es en ce moment: ';
var ExerciseCompleted = 'Vous avez compl&#x00E9;t&#x00E9; l\'exercice.';
var ShowCompletedSoFar = true;

var ContinuousScoring = true;
var CorrectFirstTime = 'R&#x00E9;ponses exactes au premier essai: ';
var ShowCorrectFirstTime = false;
var ShuffleQs = false;
var ShuffleAs = false;
var DefaultRight = 'Correct!';
var DefaultWrong = 'D&#x00E9;sol&#x00E9;! Essayez &#x00E0; nouveau';
var QsToShow = 14;
var Score = 0;
var Finished = false;
var Qs = null;
var QArray = new Array();
var ShowingAllQuestions = false;
var ShowAllQuestionsCaption = 'Afficher toutes les questions';
var ShowOneByOneCaption = 'Afficher les questions une &#x00E0; une';
var State = new Array();
var Feedback = '';
var TimeOver = false;
var strInstructions = '';
var Locked = false;

//The following variable can be used to add a message explaining that
//the question is finished, so no further marking will take place.
var strQuestionFinished = '';

function CompleteEmptyFeedback(){
	var QNum, ANum;
	for (QNum=0; QNum<I.length; QNum++){
//Only do this if not multi-select
		if (I[QNum][2] != '3'){
  		for (ANum = 0; ANum<I[QNum][3].length; ANum++){
  			if (I[QNum][3][ANum][1].length < 1){
  				if (I[QNum][3][ANum][2] > 0){
  					I[QNum][3][ANum][1] = DefaultRight;
  				}
  				else{
  					I[QNum][3][ANum][1] = DefaultWrong;
  				}
  			}
  		}
		}
	}
}

function SetUpQuestions(){
	var AList = new Array(); 
	var QList = new Array();
	var i, j;
	Qs = document.getElementById('Questions');
	while (Qs.getElementsByTagName('li').length > 0){
		QList.push(Qs.removeChild(Qs.getElementsByTagName('li')[0]));
	}
	var DumpItem = 0;
	if (QsToShow > QList.length){
		QsToShow = QList.length;
	}
	while (QsToShow < QList.length){
		DumpItem = Math.floor(QList.length*Math.random());
		for (j=DumpItem; j<(QList.length-1); j++){
			QList[j] = QList[j+1];
		}
		QList.length = QList.length-1;
	}
	if (ShuffleQs == true){
		QList = Shuffle(QList);
	}
	if (ShuffleAs == true){
		var As;
		for (var i=0; i<QList.length; i++){
			As = QList[i].getElementsByTagName('ol')[0];
			if (As != null){
  			AList.length = 0;
				while (As.getElementsByTagName('li').length > 0){
					AList.push(As.removeChild(As.getElementsByTagName('li')[0]));
				}
				AList = Shuffle(AList);
				for (j=0; j<AList.length; j++){
					As.appendChild(AList[j]);
				}
			}
		}
	}
	
	for (i=0; i<QList.length; i++){
		Qs.appendChild(QList[i]);
		QArray[QArray.length] = QList[i];
	}

//Show the first item
	QArray[0].style.display = '';
	
//Now hide all except the first item
	for (i=1; i<QArray.length; i++){
		QArray[i].style.display = 'none';
	}		
	SetQNumReadout();
	
	SetFocusToTextbox();
}

function SetFocusToTextbox(){
//if there's a textbox, set the focus in it
	if (QArray[CurrQNum].getElementsByTagName('input')[0] != null){
		QArray[CurrQNum].getElementsByTagName('input')[0].focus();
//and show a keypad if there is one
		if (document.getElementById('CharacterKeypad') != null){
			document.getElementById('CharacterKeypad').style.display = 'block';
		}
	}
	else{
  	if (QArray[CurrQNum].getElementsByTagName('textarea')[0] != null){
  		QArray[CurrQNum].getElementsByTagName('textarea')[0].focus();	
//and show a keypad if there is one
			if (document.getElementById('CharacterKeypad') != null){
				document.getElementById('CharacterKeypad').style.display = 'block';
			}
		}
//This added for 6.0.4.11: hide accented character buttons if no textbox
		else{
			if (document.getElementById('CharacterKeypad') != null){
				document.getElementById('CharacterKeypad').style.display = 'none';
			}
		}
	}
}

function ChangeQ(ChangeBy){
//The following line prevents moving to another question until the current
//question is answered correctly. Uncomment it to enable this behaviour. 
//	if (State[CurrQNum][0] == -1){return;}
	if (((CurrQNum + ChangeBy) < 0)||((CurrQNum + ChangeBy) >= QArray.length)){return;}
	QArray[CurrQNum].style.display = 'none';
	CurrQNum += ChangeBy;
	QArray[CurrQNum].style.display = '';
//Undocumented function added 10/12/2004
	ShowSpecialReadingForQuestion();
	SetQNumReadout();
	SetFocusToTextbox();
}

var HiddenReadingShown = false;
function ShowSpecialReadingForQuestion(){
//Undocumented function for showing specific reading text elements which change with each question
//Added on 10/12/2004
	if (document.getElementById('ReadingDiv') != null){
		if (HiddenReadingShown == true){
			document.getElementById('ReadingDiv').innerHTML = '';
		}
		if (QArray[CurrQNum] != null){
//Fix for 6.0.4.25
			var Children = QArray[CurrQNum].getElementsByTagName('div');
			for (var i=0; i<Children.length; i++){
			if (Children[i].className=="HiddenReading"){
					document.getElementById('ReadingDiv').innerHTML = Children[i].innerHTML;
					HiddenReadingShown = true;
//Hide the ShowAllQuestions button to avoid confusion
					if (document.getElementById('ShowMethodButton') != null){
						document.getElementById('ShowMethodButton').style.display = 'none';
					}
				}
			}	
		}
	}
}

function SetQNumReadout(){
	document.getElementById('QNumReadout').innerHTML = (CurrQNum+1) + ' / ' + QArray.length;
	if ((CurrQNum+1) >= QArray.length){
		if (document.getElementById('NextQButton') != null){
			document.getElementById('NextQButton').style.visibility = 'hidden';
		}
	}
	else{
		if (document.getElementById('NextQButton') != null){
			document.getElementById('NextQButton').style.visibility = 'visible';
		}
	}
	if (CurrQNum <= 0){
		if (document.getElementById('PrevQButton') != null){
			document.getElementById('PrevQButton').style.visibility = 'hidden';
		}
	}
	else{
		if (document.getElementById('PrevQButton') != null){
			document.getElementById('PrevQButton').style.visibility = 'visible';
		}
	}
}

var I=new Array();
I[0]=new Array();I[0][0]=100;
I[0][1]='';
I[0][2]='0';
I[0][3]=new Array();
I[0][3][0]=new Array('l\'humiliation, la cruaut\u00E9 et la mort','',0,0,1);
I[0][3][1]=new Array('l\'humiliation, la violence et la cruaut\u00E9','',1,100,1);
I[0][3][2]=new Array('l\'humiliation, la violence et des situations extr\u00EAmes','',0,0,1);
I[1]=new Array();I[1][0]=100;
I[1][1]='';
I[1][2]='3';
I[1][3]=new Array();
I[1][3][0]=new Array('franchir la limite de l\'interdit absolu','',1,100,1);
I[1][3][1]=new Array('interdire absolument la mise \u00E0 mort','',0,0,1);
I[1][3][2]=new Array('montrer la mise \u00E0 mort comme divertissement','',1,100,1);
I[1][3][3]=new Array('diss\u00E9quer des cadavres comme divertissement','',0,0,1);
I[2]=new Array();I[2][0]=100;
I[2][1]='';
I[2][2]='3';
I[2][3]=new Array();
I[2][3][0]=new Array('un d\u00E9bat pluridisciplinaire \u00E0 la t\u00E9l\u00E9','',0,0,1);
I[2][3][1]=new Array('une exp\u00E9rience pendant une ann\u00E9e','',1,100,1);
I[2][3][2]=new Array('un jeu t\u00E9l\u00E9vis\u00E9 appel\u00E9 \u00AB&nbsp;La zone Xtr\u00EAme&nbsp;\u00BB','',1,100,1);
I[3]=new Array();I[3][0]=100;
I[3][1]='';
I[3][2]='0';
I[3][3]=new Array();
I[3][3][0]=new Array('lui envoyer des \u00AB&nbsp;ch\u00E2timents&nbsp;\u00BB','',1,100,1);
I[3][3][1]=new Array('envoyer des messages au public','',0,0,1);
I[3][3][2]=new Array('emp\u00EAcher efficacement le questionn\u00E9 de partir','',0,0,1);
I[3][3][3]=new Array('\u00E9couter les r\u00E9actions du public','',0,0,1);
I[4]=new Array();I[4][0]=100;
I[4][1]='';
I[4][2]='0';
I[4][3]=new Array();
I[4][3][0]=new Array('trouver 27 associations de mots','',0,0,1);
I[4][3][1]=new Array('m\u00E9moriser 27 associations de mots','',1,100,1);
I[4][3][2]=new Array('corriger une liste de 27 associations de mots','',0,0,1);
I[5]=new Array();I[5][0]=100;
I[5][1]='';
I[5][2]='0';
I[5][3]=new Array();
I[5][3][0]=new Array('le questionn\u00E9 ne r\u00E9pond pas','',1,100,1);
I[5][3][1]=new Array('le questionneur lui inflige un \u00E9lectrochoc de 380 volts','',0,0,1);
I[5][3][2]=new Array('le questionn\u00E9 sait tout','',0,0,1);
I[6]=new Array();I[6][0]=100;
I[6][1]='';
I[6][2]='0';
I[6][3]=new Array();
I[6][3][0]=new Array('enjoint au questionn\u00E9 qui veut arr\u00EAter qu\'il doit continuer','',0,0,1);
I[6][3][1]=new Array('enjoint au questionneur qui veut arr\u00EAter qu\'il doit continuer','',1,100,1);
I[7]=new Array();I[7][0]=100;
I[7][1]='';
I[7][2]='3';
I[7][3]=new Array();
I[7][3][0]=new Array('ont sign\u00E9 un contrat','',1,100,1);
I[7][3][1]=new Array('savent qu\'ils peuvent ex\u00E9cuter le questionn\u00E9','',1,100,1);
I[7][3][2]=new Array('n\'oublient pas leurs conceptions','',0,0,1);
I[7][3][3]=new Array('adoptent les conceptions de l\'animatrice','',1,100,1);
I[8]=new Array();I[8][0]=100;
I[8][1]='';
I[8][2]='3';
I[8][3]=new Array();
I[8][3][0]=new Array('qu\'ils sont les ma\u00EEtres du jeu','',1,100,1);
I[8][3][1]=new Array('qu\'ils perdent tout s\'ils continuent','',0,0,1);
I[8][3][2]=new Array('qu\'ils perdent tout s\'ils arr\u00EAtent','',1,100,1);
I[9]=new Array();I[9][0]=100;
I[9][1]='';
I[9][2]='0';
I[9][3]=new Array();
I[9][3][0]=new Array('sont de plus en plus pouss\u00E9s vers l\'ob\u00E9issance','',1,100,1);
I[9][3][1]=new Array('sont de plus en plus pouss\u00E9s vers l\'engagement pour les questionn\u00E9s','',0,0,1);
I[9][3][2]=new Array('s\'assurent un engagement dans la cha\u00EEne de t\u00E9l\u00E9','',0,0,1);
I[10]=new Array();I[10][0]=100;
I[10][1]='';
I[10][2]='0';
I[10][3]=new Array();
I[10][3][0]=new Array('la pens\u00E9e des questionneurs est obtur\u00E9e parce qu\'ils sont au service de l\'animatrice','',0,0,1);
I[10][3][1]=new Array('les questionneurs font ce qu\'ils pensent qu\'on attend d\'eux','',1,100,1);
I[10][3][2]=new Array('les questionneurs attendent les injonctions de l\'animatrice','',0,0,1);
I[11]=new Array();I[11][0]=100;
I[11][1]='';
I[11][2]='3';
I[11][3]=new Array();
I[11][3][0]=new Array('rient quand ils envoient une d\u00E9charge de 80 volts','',1,100,1);
I[11][3][1]=new Array('perdent le contr\u00F4le au-del\u00E0 de 80 volts et ne veulent pas continuer','',0,0,1);
I[11][3][2]=new Array('perdent le contr\u00F4le au-del\u00E0 de 80 volts et veulent continuer','',1,100,1);
I[11][3][3]=new Array('nient les supplications du questionn\u00E9 Jean-Pierre','',1,100,1);
I[11][3][4]=new Array('acceptent l\'autorit\u00E9 de la t\u00E9l\u00E9','',1,100,1);
I[12]=new Array();I[12][0]=100;
I[12][1]='';
I[12][2]='3';
I[12][3]=new Array();
I[12][3][0]=new Array('d\u00E9truisent les pens\u00E9es et les comportements des masses de spectateurs','',1,100,1);
I[12][3][1]=new Array('produisent un totalitarisme','',1,100,1);
I[12][3][2]=new Array('sont les \u00E9missions pr\u00E9f\u00E9r\u00E9es des masses de spectateurs','',0,0,1);
I[13]=new Array();I[13][0]=100;
I[13][1]='';
I[13][2]='3';
I[13][3]=new Array();
I[13][3][0]=new Array('parce qu\'il n\'est pas violent (\u00AB&nbsp;On ne nous tape pas dessus&nbsp;\u00BB)','',1,100,1);
I[13][3][1]=new Array('parce qu\'il ne met pas les gens en prison','',1,100,1);
I[13][3][2]=new Array('parce qu\'on peut \u00EAtre tranquille face \u00E0 ce totalitarisme','',0,0,1);


function StartUp(){
	RemoveBottomNavBarForIE();

//If there's only one question, no need for question navigation controls
	if (QsToShow < 2){
		document.getElementById('QNav').style.display = 'none';
	}
	
//Stash the instructions so they can be redisplayed
	strInstructions = document.getElementById('InstructionsDiv').innerHTML;
	

	

	

	PreloadImages('/icons/icon_linkextern.gif');

	
	CompleteEmptyFeedback();

	SetUpQuestions();
	ClearTextBoxes();
	CreateStatusArray();
	

	
//Check search string for q parameter
	if (document.location.search.length > 0){
		if (ShuffleQs == false){
			var JumpTo = parseInt(document.location.search.substring(1,document.location.search.length))-1;
			if (JumpTo <= QsToShow){
				ChangeQ(JumpTo);
			}
		}
	}
//Undocumented function added 10/12/2004
	ShowSpecialReadingForQuestion();
}

function ShowHideQuestions(){
	FuncBtnOut(document.getElementById('ShowMethodButton'));
	document.getElementById('ShowMethodButton').style.display = 'none';
	if (ShowingAllQuestions == false){
		for (var i=0; i<QArray.length; i++){
				QArray[i].style.display = '';
			}
		document.getElementById('Questions').style.listStyleType = 'decimal';
		document.getElementById('OneByOneReadout').style.display = 'none';
		document.getElementById('ShowMethodButton').innerHTML = ShowOneByOneCaption;
		ShowingAllQuestions = true;
	}
	else{
		for (var i=0; i<QArray.length; i++){
				if (i != CurrQNum){
					QArray[i].style.display = 'none';
				}
			}
		document.getElementById('Questions').style.listStyleType = 'none';
		document.getElementById('OneByOneReadout').style.display = '';
		document.getElementById('ShowMethodButton').innerHTML = ShowAllQuestionsCaption;
		ShowingAllQuestions = false;	
	}
	document.getElementById('ShowMethodButton').style.display = 'inline';
}

function CreateStatusArray(){
	var QNum, ANum;
//For each item in the item array
	for (QNum=0; QNum<I.length; QNum++){
//Check if the question still exists (hasn't been nuked by showing a random selection)
		if (document.getElementById('Q_' + QNum) != null){
			State[QNum] = new Array();
			State[QNum][0] = -1; //Score for this q; -1 shows question not done yet
			State[QNum][1] = new Array(); //answers
			for (ANum = 0; ANum<I[QNum][3].length; ANum++){
				State[QNum][1][ANum] = 0; //answer not chosen yet; when chosen, will store its position in the series of choices
			}
			State[QNum][2] = 0; //tries at this q so far
			State[QNum][3] = 0; //incrementing percent-correct values of selected answers
			State[QNum][4] = 0; //penalties incurred for hints
			State[QNum][5] = ''; //Sequence of answers chosen by number
		}
		else{
			State[QNum] = null;
		}
	}
}



function CheckMCAnswer(QNum, ANum, Btn){
//if question doesn't exist, bail
	if (State[QNum].length < 1){return;}
	
//Get the feedback
	Feedback = I[QNum][3][ANum][1];
	
//Now show feedback and bail if question already complete
	if (State[QNum][0] > -1){
//Add an extra message explaining that the question
// is finished if defined by the user
		if (strQuestionFinished.length > 0){Feedback += '<br />' + strQuestionFinished;}
//Show the feedback
		ShowMessage(Feedback);
//New for 6.2.2.1: If you want to mark an answer as correct even when it's the final choice, uncomment this line.
//		if (I[QNum][3][ANum][2] >= 1){Btn.innerHTML = CorrectIndicator;}else{Btn.innerHTML = IncorrectIndicator;}	
		return;
	}
	
//Hide the button while processing
	Btn.style.display = 'none';

//Increment the number of tries
	State[QNum][2]++;
	
//Add the percent-correct value of this answer
	State[QNum][3] += I[QNum][3][ANum][3];
	
//Store the try number in the answer part of the State array, for tracking purposes
	State[QNum][1][ANum] = State[QNum][2];
	if (State[QNum][5].length > 0){State[QNum][5] += ' | ';}
	State[QNum][5] += String.fromCharCode(65+ANum);
	
//Should this answer be accepted as correct?
	if (I[QNum][3][ANum][2] < 1){
//It's wrong

//Mark the answer
		Btn.innerHTML = IncorrectIndicator;
		
//Remove any previous score unless exercise is finished (6.0.3.8+)
		if (Finished == false){
			WriteToInstructions(strInstructions);
		}	
		
//Check whether this leaves just one MC answer unselected, in which case the Q is terminated
		var RemainingAnswer = FinalAnswer(QNum);
		if (RemainingAnswer > -1){
//Behave as if the last answer had been selected, but give no credit for it
//Increment the number of tries
			State[QNum][2]++;		
		
//Calculate the score for this question
			CalculateMCQuestionScore(QNum);
			
//Get the overall score and add it to the feedback
			CalculateOverallScore();
//New for 6.2.2.1
			var QsDone = CheckQuestionsCompleted();
			if ((ContinuousScoring == true)||(Finished == true)){
				Feedback += '<br />' + YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone;
				WriteToInstructions(YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone);
			}
			else{
				WriteToInstructions(QsDone);
			}
		}
	}
	else{
//It's right
//Mark the answer
		Btn.innerHTML = CorrectIndicator;
				
//Calculate the score for this question
		CalculateMCQuestionScore(QNum);
		
//New for 6.2.2.0
		var QsDone = CheckQuestionsCompleted();

//Get the overall score and add it to the feedback
		if (ContinuousScoring == true){
			CalculateOverallScore();
			if ((ContinuousScoring == true)||(Finished == true)){
				Feedback += '<br />' + YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone;
				WriteToInstructions(YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone);
			}
		}
		else{
			WriteToInstructions(QsDone);
		}
	}
	
//Show the button again
	Btn.style.display = 'inline';
	
//Finally, show the feedback	
	ShowMessage(Feedback);
	
//Check whether all questions are now done
	CheckFinished();
}

function CalculateMCQuestionScore(QNum){
	var Tries = State[QNum][2] + State[QNum][4]; //include tries and hint penalties
	var PercentCorrect = State[QNum][3];
	var TotAns = GetTotalMCAnswers(QNum);
	var HintPenalties = State[QNum][4];
	
//Make sure it's not already complete

	if (State[QNum][0] < 0){
//Allow for Hybrids
		if (HintPenalties >= 1){
			State[QNum][0] = 0;
		}
		else{
//This line calculates the score for this question
			if (TotAns == 1){
				State[QNum][0] = 1;
			}
			else{
				State[QNum][0] = ((TotAns-((Tries*100)/State[QNum][3]))/(TotAns-1));
			}
		}
//Fix for Safari bug added for version 6.0.3.42 (negative infinity problem)
		if ((State[QNum][0] < 0)||(State[QNum][0] == Number.NEGATIVE_INFINITY)){
			State[QNum][0] = 0;
		}
	}
}

function GetTotalMCAnswers(QNum){
	var Result = 0;
	for (var ANum=0; ANum<I[QNum][3].length; ANum++){
		if (I[QNum][3][ANum][4] == 1){ //This is an MC answer
			Result++;
		}
	}
	return Result;
}

function FinalAnswer(QNum){
	var UnchosenAnswers = 0;
	var FinalAnswer = -1;
	for (var ANum=0; ANum<I[QNum][3].length; ANum++){
		if (I[QNum][3][ANum][4] == 1){ //This is an MC answer
			if (State[QNum][1][ANum] < 1){ //This answer hasn't been chosen yet
				UnchosenAnswers++;
				FinalAnswer = ANum;
			}
		}
	}
	if (UnchosenAnswers == 1){
		return FinalAnswer;
	}
	else{
		return -1;
	}
}





function CheckMultiSelAnswer(QNum){
//bail if question doesn't exist or exercise finished
	if ((State[QNum].length < 1)||(Finished == true)){return;}

//Increment the tries for this question
	State[QNum][2]++;
	
	var ShouldBeChecked;
	var Matches = 0;
	if (State[QNum][5].length > 0){State[QNum][5] += ' | ';}
	
//Check if there are any mismatches
	Feedback = '';
	var CheckBox = null;
	for (var ANum=0; ANum<I[QNum][3].length; ANum++){
		CheckBox = document.getElementById('Q_' + QNum + '_' + ANum + '_Chk');
		if (CheckBox.checked == true){
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<div class="Titles">
	<h2 class="ExerciseTitle">Quiz : Le jeu de la mort</h2>

	<h3 class="ExerciseSubtitle">Regardez la <img src="/icons/icon_linkextern.gif" alt="" title="" width="12" height="9">&nbsp;<a href="http://www.lexpress.fr/culture/tele/le-jeu-de-la-mort-extrait_855477.html" target="_blank" title="vid&#x00E9;o 2">vid&#x00E9;o</a> (33 MO) sur le <i>Jeu de la mort</i>. Puis r&#x00E9;pondez aux questions suivantes. <br>Attention&nbsp;! S'il y a plusieurs bonnes r&#x00E9;ponses, vous devez les trouver toutes&nbsp;!</h3>



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<ol class="QuizQuestions" id="Questions">
<li class="QuizQuestion" id="Q_0" style="display: none;"><div class="QuestionText">Les &#x00E9;missions des cha&#x00EE;nes commerciales utilisent</div><ol class="MCAnswers"><li id="Q_0_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_0_0_Btn" onclick="CheckMCAnswer(0,0,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;l'humiliation, la cruaut&#x00E9; et la mort</li><li id="Q_0_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_0_1_Btn" onclick="CheckMCAnswer(0,1,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;l'humiliation, la violence et la cruaut&#x00E9;</li><li id="Q_0_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_0_2_Btn" onclick="CheckMCAnswer(0,2,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;l'humiliation, la violence et des situations extr&#x00EA;mes</li></ol></li>
<li class="QuizQuestion" id="Q_1" style="display: none;"><div class="QuestionText">Jusqu'o&#x00F9; peut aller la t&#x00E9;l&#x00E9; ? Le pr&#x00E9;sentateur se demande si on peut...</div><ol class="MSelAnswers"><li id="Q_1_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_1_0_Chk" class="MSelCheckbox" />franchir la limite de l'interdit absolu</div></form></li><li id="Q_1_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_1_1_Chk" class="MSelCheckbox" />interdire absolument la mise &#x00E0; mort</div></form></li><li id="Q_1_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_1_2_Chk" class="MSelCheckbox" />montrer la mise &#x00E0; mort comme divertissement</div></form></li><li id="Q_1_3"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_1_3_Chk" class="MSelCheckbox" />diss&#x00E9;quer des cadavres comme divertissement</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(1)">Correction</button></li>
<li class="QuizQuestion" id="Q_2" style="display: none;"><div class="QuestionText">Une &#x00E9;quipe de scientifiques a pr&#x00E9;par&#x00E9;...</div><ol class="MSelAnswers"><li id="Q_2_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_2_0_Chk" class="MSelCheckbox" />un d&#x00E9;bat pluridisciplinaire &#x00E0; la t&#x00E9;l&#x00E9;</div></form></li><li id="Q_2_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_2_1_Chk" class="MSelCheckbox" />une exp&#x00E9;rience pendant une ann&#x00E9;e</div></form></li><li id="Q_2_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_2_2_Chk" class="MSelCheckbox" />un jeu t&#x00E9;l&#x00E9;vis&#x00E9; appel&#x00E9; &#x00AB;&nbsp;La zone Xtr&#x00EA;me&nbsp;&#x00BB;</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(2)">Correction</button></li>
<li class="QuizQuestion" id="Q_3" style="display: none;"><div class="QuestionText">Les fils &#x00E9;lectriques dans le caisson du questionn&#x00E9; servent &#x00E0;...</div><ol class="MCAnswers"><li id="Q_3_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_3_0_Btn" onclick="CheckMCAnswer(3,0,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;lui envoyer des &#x00AB;&nbsp;ch&#x00E2;timents&nbsp;&#x00BB;</li><li id="Q_3_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_3_1_Btn" onclick="CheckMCAnswer(3,1,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;envoyer des messages au public</li><li id="Q_3_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_3_2_Btn" onclick="CheckMCAnswer(3,2,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;emp&#x00EA;cher efficacement le questionn&#x00E9; de partir</li><li id="Q_3_3"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_3_3_Btn" onclick="CheckMCAnswer(3,3,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;&#x00E9;couter les r&#x00E9;actions du public</li></ol></li>
<li class="QuizQuestion" id="Q_4" style="display: none;"><div class="QuestionText">Le questionn&#x00E9; doit...</div><ol class="MCAnswers"><li id="Q_4_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_4_0_Btn" onclick="CheckMCAnswer(4,0,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;trouver 27 associations de mots</li><li id="Q_4_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_4_1_Btn" onclick="CheckMCAnswer(4,1,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;m&#x00E9;moriser 27 associations de mots</li><li id="Q_4_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_4_2_Btn" onclick="CheckMCAnswer(4,2,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;corriger une liste de 27 associations de mots</li></ol></li>
<li class="QuizQuestion" id="Q_5" style="display: none;"><div class="QuestionText">Les spectateurs poussent un cri parce que...</div><ol class="MCAnswers"><li id="Q_5_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_5_0_Btn" onclick="CheckMCAnswer(5,0,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;le questionn&#x00E9; ne r&#x00E9;pond pas</li><li id="Q_5_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_5_1_Btn" onclick="CheckMCAnswer(5,1,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;le questionneur lui inflige un &#x00E9;lectrochoc de 380 volts</li><li id="Q_5_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_5_2_Btn" onclick="CheckMCAnswer(5,2,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;le questionn&#x00E9; sait tout</li></ol></li>
<li class="QuizQuestion" id="Q_6" style="display: none;"><div class="QuestionText">L'animatrice Tania Young...</div><ol class="MCAnswers"><li id="Q_6_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_6_0_Btn" onclick="CheckMCAnswer(6,0,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;enjoint au questionn&#x00E9; qui veut arr&#x00EA;ter qu'il doit continuer</li><li id="Q_6_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_6_1_Btn" onclick="CheckMCAnswer(6,1,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;enjoint au questionneur qui veut arr&#x00EA;ter qu'il doit continuer</li></ol></li>
<li class="QuizQuestion" id="Q_7" style="display: none;"><div class="QuestionText">M. Beauvois, psychologue social, dit que les questionneurs...</div><ol class="MSelAnswers"><li id="Q_7_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_7_0_Chk" class="MSelCheckbox" />ont sign&#x00E9; un contrat</div></form></li><li id="Q_7_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_7_1_Chk" class="MSelCheckbox" />savent qu'ils peuvent ex&#x00E9;cuter le questionn&#x00E9;</div></form></li><li id="Q_7_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_7_2_Chk" class="MSelCheckbox" />n'oublient pas leurs conceptions</div></form></li><li id="Q_7_3"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_7_3_Chk" class="MSelCheckbox" />adoptent les conceptions de l'animatrice</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(7)">Correction</button></li>
<li class="QuizQuestion" id="Q_8" style="display: none;"><div class="QuestionText">L'animatrice dit aux questionneurs...</div><ol class="MSelAnswers"><li id="Q_8_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_8_0_Chk" class="MSelCheckbox" />qu'ils sont les ma&#x00EE;tres du jeu</div></form></li><li id="Q_8_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_8_1_Chk" class="MSelCheckbox" />qu'ils perdent tout s'ils continuent</div></form></li><li id="Q_8_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_8_2_Chk" class="MSelCheckbox" />qu'ils perdent tout s'ils arr&#x00EA;tent</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(8)">Correction</button></li>
<li class="QuizQuestion" id="Q_9" style="display: none;"><div class="QuestionText">Avec chaque pouss&#x00E9;e de manette, les questionneurs...</div><ol class="MCAnswers"><li id="Q_9_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_9_0_Btn" onclick="CheckMCAnswer(9,0,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;sont de plus en plus pouss&#x00E9;s vers l'ob&#x00E9;issance</li><li id="Q_9_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_9_1_Btn" onclick="CheckMCAnswer(9,1,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;sont de plus en plus pouss&#x00E9;s vers l'engagement pour les questionn&#x00E9;s</li><li id="Q_9_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_9_2_Btn" onclick="CheckMCAnswer(9,2,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;s'assurent un engagement dans la cha&#x00EE;ne de t&#x00E9;l&#x00E9;</li></ol></li>
<li class="QuizQuestion" id="Q_10" style="display: none;"><div class="QuestionText">La dame de l'&#x00E9;quipe scientifique trouve frappant que...</div><ol class="MCAnswers"><li id="Q_10_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_10_0_Btn" onclick="CheckMCAnswer(10,0,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;la pens&#x00E9;e des questionneurs est obtur&#x00E9;e parce qu'ils sont au service de l'animatrice</li><li id="Q_10_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_10_1_Btn" onclick="CheckMCAnswer(10,1,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;les questionneurs font ce qu'ils pensent qu'on attend d'eux</li><li id="Q_10_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_10_2_Btn" onclick="CheckMCAnswer(10,2,this)">&nbsp;&nbsp;?&nbsp;&nbsp;</button>&nbsp;&nbsp;les questionneurs attendent les injonctions de l'animatrice</li></ol></li>
<li class="QuizQuestion" id="Q_11" style="display: none;"><div class="QuestionText">Les questionneurs...</div><ol class="MSelAnswers"><li id="Q_11_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_0_Chk" class="MSelCheckbox" />rient quand ils envoient une d&#x00E9;charge de 80 volts</div></form></li><li id="Q_11_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_1_Chk" class="MSelCheckbox" />perdent le contr&#x00F4;le au-del&#x00E0; de 80 volts et ne veulent pas continuer</div></form></li><li id="Q_11_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_2_Chk" class="MSelCheckbox" />perdent le contr&#x00F4;le au-del&#x00E0; de 80 volts et veulent continuer</div></form></li><li id="Q_11_3"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_3_Chk" class="MSelCheckbox" />nient les supplications du questionn&#x00E9; Jean-Pierre</div></form></li><li id="Q_11_4"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_4_Chk" class="MSelCheckbox" />acceptent l'autorit&#x00E9; de la t&#x00E9;l&#x00E9;</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(11)">Correction</button></li>
<li class="QuizQuestion" id="Q_12" style="display: none;"><div class="QuestionText">Selon M. Beauvois, les publicit&#x00E9;s, les s&#x00E9;ries, les jeux t&#x00E9;l&#x00E9;vis&#x00E9;s et les talkshows...</div><ol class="MSelAnswers"><li id="Q_12_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_12_0_Chk" class="MSelCheckbox" />d&#x00E9;truisent les pens&#x00E9;es et les comportements des masses de spectateurs</div></form></li><li id="Q_12_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_12_1_Chk" class="MSelCheckbox" />produisent un totalitarisme</div></form></li><li id="Q_12_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_12_2_Chk" class="MSelCheckbox" />sont les &#x00E9;missions pr&#x00E9;f&#x00E9;r&#x00E9;es des masses de spectateurs</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(12)">Correction</button></li>
<li class="QuizQuestion" id="Q_13" style="display: none;"><div class="QuestionText">Pour M. Beauvois,le totalitarisme de la t&#x00E9;l&#x00E9; est un totalitarisme tranquille...</div><ol class="MSelAnswers"><li id="Q_13_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_13_0_Chk" class="MSelCheckbox" />parce qu'il n'est pas violent (&#x00AB;&nbsp;On ne nous tape pas dessus&nbsp;&#x00BB;)</div></form></li><li id="Q_13_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_13_1_Chk" class="MSelCheckbox" />parce qu'il ne met pas les gens en prison</div></form></li><li id="Q_13_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_13_2_Chk" class="MSelCheckbox" />parce qu'on peut &#x00EA;tre tranquille face &#x00E0; ce totalitarisme</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)"  onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(13)">Correction</button></li></ol>



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